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Take your team to Motus, a fantasy town where cooperation is crucial.
Only a strong group is able to face the dangerous Threat!

about simulation

What is (After)Fantasy?

(After)Fantasy is a board game social simulation. Players learn methods of cooperation, overcoming crises, and co-organizing activities. The fantastic world is full of challenges that groups and organizations face in the real world.

For whom?

(After)Fantasy is a simulation tool designed for team integration and collaboration learning within groups. It was created for NGOs, activists, individuals engaged in social work and students. The gameplay is intended for groups containing 9-18 participants.

Any team can embark on a journey to Motus to gain new experiences and knowledge!

For whom?

(After)Fantasy is a simulation tool designed for team integration and collaboration learning within groups.  It was created for NGOs, activists, individuals engaged in social work  and students. The gameplay  is intended for groups containing 9-18 participants. 

Any team can embark on a journey to Motus to gain new experiences and knowledge!

Gameplay results

By embodying a fictional elf, players can experience firsthand the difficulties that may arise during collaboration with others. Obstacles such as prejudices, ambitions, or differences in working styles can prove problematic in the real world. 
(After)Fantasy allows exploring these challenges in the safe environment of the magical world of Motus. 

Teaching program for adult educators

Handbook

Game Materials

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    Designers

    Michalina Kułakowska
    Bartosz Naprawa
    Katarzyna Szewczyk
    Przemysław Jankowski

    partners

    project

    The simulation was created as part of the Education for Citizenship project, which received funding of EUR 171,017.00 from Iceland, Liechtenstein, and Norway under the EEA Grants. The context of the ‘Citizenship Education‘ project is the need to develop and solidify tools for civic education for adults. Available data indicates a low level of civic education in high schools, but even more concerning is that, according
    to studies, Poles do not maintain their civic engagement after the age of 25.